Wow, been a while since you've seen this, hasn't it? Well, I was bored one day and finally decided to finish this thing.
As you can all ready tell, it looks completely different from the preview. That's mostly because I used Cycles instead of Yafaray as the rendering engine. Of course, since Cycles uses path tracing, the image is inherently grainy. Even after maxing out most of the bounce settings and setting the path tracing samples way up, it stayed that way.
Either way, it's done, and now there is no more preview to just look at.
Also, there is one with depth of field I'll be uploading soon.